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The Charm

Nintendo has always known how to give charm to their video games from the very beginning. The following topics will go over the two main details they are well-known for to include in their titles.

Presentation

The presentation in the Legend of Zelda games is truly unique and vibrant in each title. Every entry uses a different art style to immerse the player into the world. Some have a self-shaded art style, making the game look like a three-dimensional painting where you can freely move around, while others use a more life-like art style. The two-dimensional titles in the franchise use a more cartoon-like art style due to the limitations of the consoles they were available on during release. Below are some examples of each.


wind_waker twilight_princess link_past

(From left to rigth: The Wind Waker; Twilight Princess; A Link to the Past;)

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Orchestration

Loading every Zelda title with uniquely enriched music helps the game with, again, making the player feel truly immersed by setting up the tone on whichever location they are in. When it comes to music within the Zelda titles, Nintendo knows how to create lively, memorable tunes that players will enjoy throughout their adventures. Below are two tracks most recognized from the series. Many of these tracks became so well recieved that Nintendo made The Symphony of the Goddesses, a live event that tours worldwide performing music from the franchise. To learn more about the Symphony click the image below.


"The Legend of Zelda - Main Theme"


"Great Fairy's Fountain Theme"

symphony

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